# Animation View - rotation around coordinates axis at an angle

**URL:** https://discourse.paraview.org/t/animation-view-rotation-around-coordinates-axis-at-an-angle/1605
**Category:** ParaView Support
**Created:** [April 5, 2019, 1:17pm UTC](https://discourse.paraview.org/t/animation-view-rotation-around-coordinates-axis-at-an-angle/1605 "2019-04-05T13:17:00Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![nicj](https://discourse.paraview.org/letter_avatar_proxy/v4/letter/n/7bcc69/32.png) [@nicj](https://discourse.paraview.org/u/nicj)
#### Post date: [April 5, 2019, 1:17pm UTC](https://discourse.paraview.org/t/animation-view-rotation-around-coordinates-axis-at-an-angle/1605/1 "2019-04-05T13:17:00Z")

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Hello,  
I’m trying to make an animation of data around sphere (earth model). I’ve made rotation around z-axis, using animation view -\> camera-\>orbit:  
[example animation](https://youtu.be/7Qv5FKfF9tw).  
What I’m trying to do is the same animation, around the same axis, but in different view, like on the screen below (z axis at an angle, not vertical):  
 ![35](https://discourse.paraview.org/uploads/default/original/2X/9/91342f9fc5c641efcee0451918e91284f4c4bed1.jpeg)

Setting proper view in RenderView and then applying camera-\>orbit with the same settings, as in example animation doesn’t work - z-axis is reseted to vertical.  
Do you have any tips how to solve it?

And second question:  
Do you have any ideas how to change the variable or variable’s dimension indices during the animation? e.g. I have values with n time steps and during this animation I’d like to change rendered value from 1 to n (or change variable)

Thank you for any tips!

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### Author: ![mwestphal](https://discourse.paraview.org/user_avatar/discourse.paraview.org/mwestphal/32/17_2.png) [@mwestphal](https://discourse.paraview.org/u/mwestphal)
#### Post date: [April 10, 2019, 8:28am UTC](https://discourse.paraview.org/t/animation-view-rotation-around-coordinates-axis-at-an-angle/1605/2 "2019-04-10T08:28:50Z")

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1. You can manually setup the camera position if you want.
2. You can add any variable in the animation view
