# Does Paraview support custom shaders?

**URL:** <https://discourse.paraview.org/t/does-paraview-support-custom-shaders/5495>\
**Category:** ParaView Support\
**Created:** [October 5, 2020, 11:41am UTC](https://discourse.paraview.org/t/does-paraview-support-custom-shaders/5495 "2020-10-05T11:41:54Z")\
**Posts on this page:** 1\
**Showing post:** 3

<div class="post-metadata">

**Author:** ![mwestphal](https://discourse.paraview.org/user_avatar/discourse.paraview.org/mwestphal/32/17_2.png) [@mwestphal](https://discourse.paraview.org/u/mwestphal)\
**Post date:** [May 17, 2021, 8:12am UTC](https://discourse.paraview.org/t/does-paraview-support-custom-shaders/5495/3 "2021-05-17T08:12:32Z")

</div>

You can write your own and store them using this interface.

Some examples here:

> [@Is there any documents or examples for Custom shader / Shader Replacement?](https://discourse.paraview.org/t/is-there-any-documents-or-examples-for-custom-shader-shader-replacement/1423):
>
> I am trying to shading a point cloud in point gaussian representation. But I cannot figure out how to get vertex normal or how to get camera position through shader replacement/ custom shader. Could someone give me some hints? Thanks!

---

_[View the full topic](https://discourse.paraview.org/t/does-paraview-support-custom-shaders/5495)._
