# Draping a sequence of textures on an evolving surface in an animation

**URL:** https://discourse.paraview.org/t/draping-a-sequence-of-textures-on-an-evolving-surface-in-an-animation/9036
**Category:** ParaView Support
**Created:** [February 22, 2022, 4:57am UTC](https://discourse.paraview.org/t/draping-a-sequence-of-textures-on-an-evolving-surface-in-an-animation/9036 "2022-02-22T04:57:00Z")
**Posts on this page:** 1
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### Author: ![Kenneth\_Moreland](https://discourse.paraview.org/user_avatar/discourse.paraview.org/kenneth_moreland/32/15033_2.png) [@Kenneth\_Moreland](https://discourse.paraview.org/u/Kenneth_Moreland)
#### Post date: [February 22, 2022, 11:15am UTC](https://discourse.paraview.org/t/draping-a-sequence-of-textures-on-an-evolving-surface-in-an-animation/9036/2 "2022-02-22T11:15:20Z")

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Do your images have the same resolution? If so, you should be able to use the `Append Attributes` filter to combine the elevation and drainage images into a single mesh with two fields. From there you can use one to warp and the other to color.

If the images have a different resolution, you should be able to use `Resample with DataSet`.

This solution is similar to what is discussed on this topic: [https://discourse.paraview.org/t/difference-between-2-datasets/](https://discourse.paraview.org/t/difference-between-2-datasets/)

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