# How to load a obj model with multiple textures?

**URL:** https://discourse.paraview.org/t/how-to-load-a-obj-model-with-multiple-textures/9939
**Category:** ParaView Support
**Created:** [June 29, 2022, 1:08pm UTC](https://discourse.paraview.org/t/how-to-load-a-obj-model-with-multiple-textures/9939 "2022-06-29T13:08:50Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![HenryYang](https://discourse.paraview.org/letter_avatar_proxy/v4/letter/h/e56c9b/32.png) [@HenryYang](https://discourse.paraview.org/u/HenryYang)
#### Post date: [June 29, 2022, 1:08pm UTC](https://discourse.paraview.org/t/how-to-load-a-obj-model-with-multiple-textures/9939/1 "2022-06-29T13:08:50Z")

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When I load a simple obj model who has only one texture in paraview, it appears without any textures at the beginning. Then, I set properties-\>lighting-\>texture coordinates, texture, normal texture, cost normal texture, it can appear with its original texture. But when I try to load a complex obj model who has multiple textures, I operate in the above ways and it does not work. I can only set texture for only a part of this model, but other parts of this model remain default texture.  
Can anybody tell me how to display a complex obj model with multiple textures in paraview?

 ![image](https://discourse.paraview.org/uploads/default/original/2X/b/b1f9027b551c10e399f90ca6aa0f6bd0e895a78a.png)  
An obj model with multiple textures.  
 ![image](https://discourse.paraview.org/uploads/default/original/2X/5/5e657ce9ee10c3eeae39a541fe1555e59e72920d.jpeg)  
An obj model with only one texture.

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### Author: ![Joachim\_P](https://discourse.paraview.org/user_avatar/discourse.paraview.org/joachim_p/32/9596_2.png) [@Joachim\_P](https://discourse.paraview.org/u/Joachim_P)
#### Post date: [July 8, 2022, 11:31am UTC](https://discourse.paraview.org/t/how-to-load-a-obj-model-with-multiple-textures/9939/2 "2022-07-08T11:31:26Z")

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HenryYang,  
You actually just can’t setup more that one texture on a single ParaView mesh/polydata. So you might want to split your model in a set of OBJ files with a third party tools.  
Cheers,  
J.
