# Issues with line width depending on camera view for Parallel Projection

**URL:** https://discourse.paraview.org/t/issues-with-line-width-depending-on-camera-view-for-parallel-projection/15852
**Category:** Development
**Created:** [December 12, 2024, 12:50am UTC](https://discourse.paraview.org/t/issues-with-line-width-depending-on-camera-view-for-parallel-projection/15852 "2024-12-12T00:50:47Z")
**Posts on this page:** 1
**Showing post:** 7

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### Author: ![GregVernon](https://discourse.paraview.org/user_avatar/discourse.paraview.org/gregvernon/32/1494_2.png) [@GregVernon](https://discourse.paraview.org/u/GregVernon)
#### Post date: [December 16, 2024, 8:31pm UTC](https://discourse.paraview.org/t/issues-with-line-width-depending-on-camera-view-for-parallel-projection/15852/7 "2024-12-16T20:31:28Z")

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> [@mwestphal](#):
>
> Im not sure this is an actual issue. You are displaying two different objects at the same location, which measn one can hide the other.
> 
> When you use SurfaceWithEdges, a small displacements are added to the edges to avoid this, but not when you use wireframe

One potential issue with this is that [the workaround for rendering higher-order elements, with edges](https://discourse.paraview.org/t/higher-order-meshes-render-speckled/6108), is to duplicate the object, render one as a Surface and the other as a Wireframe.

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