# Texture animation

**URL:** https://discourse.paraview.org/t/texture-animation/11457
**Category:** ParaView Support
**Created:** [February 21, 2023, 1:05pm UTC](https://discourse.paraview.org/t/texture-animation/11457 "2023-02-21T13:05:34Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![arthus701](https://discourse.paraview.org/user_avatar/discourse.paraview.org/arthus701/32/7755_2.png) [@arthus701](https://discourse.paraview.org/u/arthus701)
#### Post date: [February 21, 2023, 1:05pm UTC](https://discourse.paraview.org/t/texture-animation/11457/1 "2023-02-21T13:05:35Z")

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I have multiple images that I’d like to texture map to a sphere and change with time. What I get from this post [Draping a sequence of textures on an evolving surface in an animation](https://discourse.paraview.org/t/draping-a-sequence-of-textures-on-an-evolving-surface-in-an-animation/9036) is that simply loading the images as a group in the (pickable) texture dialog won’t work.

Is there a simple way to do this or should I try to hack a solution via the python interface?

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### Author: ![arthus701](https://discourse.paraview.org/user_avatar/discourse.paraview.org/arthus701/32/7755_2.png) [@arthus701](https://discourse.paraview.org/u/arthus701)
#### Post date: [February 23, 2023, 2:02pm UTC](https://discourse.paraview.org/t/texture-animation/11457/2 "2023-02-23T14:02:22Z")

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Okay, so I managed to get a work around by calculating the values of the texture on a sphere and exporting the results as vtkPolyData, but loading one .vtp file per step in the animation is rather slow due to the high resolution…

I figure updating a texture would be much faster, so any direction to look into is highly appreciated…
