# Unable to use paraview apt package

**URL:** https://discourse.paraview.org/t/unable-to-use-paraview-apt-package/9812
**Category:** ParaView Support
**Created:** [June 14, 2022, 7:37pm UTC](https://discourse.paraview.org/t/unable-to-use-paraview-apt-package/9812 "2022-06-14T19:37:12Z")
**Posts on this page:** 10
**Page:** 1

<div class="post-metadata">

### Author: ![lindad](https://discourse.paraview.org/letter_avatar_proxy/v4/letter/l/3da27b/32.png) [@lindad](https://discourse.paraview.org/u/lindad)
#### Post date: [June 14, 2022, 7:37pm UTC](https://discourse.paraview.org/t/unable-to-use-paraview-apt-package/9812/1 "2022-06-14T19:37:12Z")

</div>

When I run the `paraview` binary supplied via `sudo apt install paraview`, I get the following backtrace:

```auto
lindad@pop-os:~$ ( 1.160s) [paraview]vtkXOpenGLRenderWindow.:651 ERR| vtkXOpenGLRenderWindow (0x55f906e19000): Cannot create GLX context. Aborting.

Loguru caught a signal: SIGABRT
Stack trace:
30 0x55f904cb83f5 paraview(+0xd3f5) [0x55f904cb83f5]
29 0x7fe52c0e2e40 __libc_start_main + 128
28 0x7fe52c0e2d90 /usr/bin/../lib/x86_64-linux-gnu/libc.so.6(+0x29d90) [0x7fe52c0e2d90]
27 0x55f904cb6623 paraview(+0xb623) [0x55f904cb6623]
26 0x7fe52bf61ea8 pqParaViewBehaviors::pqParaViewBehaviors(QMainWindow*, QObject*) + 2312
25 0x7fe52bed0e32 pqAlwaysConnectedBehavior::pqAlwaysConnectedBehavior(QObject*) + 322
24 0x7fe52becf8c7 pqAlwaysConnectedBehavior::serverCheck() + 199
23 0x7fe52b2a9726 pqObjectBuilder::createServer(pqServerResource const&, int, vtkNetworkAccessManager::ConnectionResult&) + 342
22 0x7fe52a3c0416 vtkSMSession::ConnectToSelf() + 38
21 0x7fe52a18696b vtkProcessModule::RegisterSession(vtkSession*) + 603
20 0x7fe529ddaa3f vtkObject::InvokeEvent(unsigned long, void*) + 991
19 0x7fe529d2050d vtkCallbackCommand::Execute(vtkObject*, unsigned long, void*) + 29
18 0x7fe52a4d3754 /usr/bin/../lib/x86_64-linux-gnu/libvtkGUISupportQt-pv5.10.so.1(+0x37754) [0x7fe52a4d3754]
17 0x7fe52a8597b8 /usr/bin/../lib/x86_64-linux-gnu/libQt5Core.so.5(+0x2f17b8) [0x7fe52a8597b8]
16 0x7fe52b2364f6 pqServerManagerObserver::connectionCreated(long long) + 70
15 0x7fe52a8597b8 /usr/bin/../lib/x86_64-linux-gnu/libQt5Core.so.5(+0x2f17b8) [0x7fe52a8597b8]
14 0x7fe52b2e6e31 pqServerManagerModel::onConnectionCreated(long long) + 657
13 0x7fe52b234ac6 pqServerManagerModel::serverAdded(pqServer*) + 70
12 0x7fe52a8597b8 /usr/bin/../lib/x86_64-linux-gnu/libQt5Core.so.5(+0x2f17b8) [0x7fe52a8597b8]
11 0x7fe52bf2d306 pqDefaultViewBehavior::onServerCreation(pqServer*) + 86
10 0x7fe52a2ec609 vtkPVSessionCore::GatherInformation(unsigned int, vtkPVInformation*, unsigned int) + 377
9 0x7fe52a2ec31a vtkPVSessionCore::GatherInformationInternal(vtkPVInformation*, unsigned int) + 58
8 0x7fe52825ffad vtkPVRenderingCapabilitiesInformation::CopyFromObject(vtkObject*) + 13
7 0x7fe52825ff6a vtkPVRenderingCapabilitiesInformation::GetLocalCapabilities() + 266
6 0x7fe526b9b53b vtkOpenGLRenderWindow::SupportsOpenGL() + 283
5 0x7fe526c2d537 vtkXOpenGLRenderWindow::WindowInitialize() + 23
4 0x7fe526c36d20 vtkXOpenGLRenderWindow::CreateAWindow() + 2592
3 0x7fe52c0e17f3 abort + 211
2 0x7fe52c0fb476 raise + 22
1 0x7fe52c14fa7c pthread_kill + 300
0 0x7fe52c0fb520 /usr/bin/../lib/x86_64-linux-gnu/libc.so.6(+0x42520) [0x7fe52c0fb520]

```

I’m running Pop OS 22.04 LTS with a Quadro RTX 6000/8000 graphics card. I’d much appreciate any suggestions for moving forward. Paraview is a pretty critical part of my workflow 🙂 I’m happy to provide more details that might be useful. I also get a similar stack trace using the paraview website provided binary

```auto
lindad@pop-os:~/ParaView-5.10.1-MPI-Linux-Python3.9-x86_64/bin$ ./paraview &
[1] 1776534
lindad@pop-os:~/ParaView-5.10.1-MPI-Linux-Python3.9-x86_64/bin$ ( 1.628s) [paraview]vtkXOpenGLRenderWindow.:651 ERR| vtkXOpenGLRenderWindow (0x1582fa40): Cannot create GLX context. Aborting.

Loguru caught a signal: SIGABRT
Stack trace:
34 0x40802a /home/lindad/ParaView-5.10.1-MPI-Linux-Python3.9-x86_64/bin/paraview-real() [0x40802a]
33 0x7f1e5b0c4e40 __libc_start_main + 128
32 0x7f1e5b0c4d90 /lib/x86_64-linux-gnu/libc.so.6(+0x29d90) [0x7f1e5b0c4d90]
31 0x407c6d /home/lindad/ParaView-5.10.1-MPI-Linux-Python3.9-x86_64/bin/paraview-real() [0x407c6d]
30 0x40d336 /home/lindad/ParaView-5.10.1-MPI-Linux-Python3.9-x86_64/bin/paraview-real() [0x40d336]
29 0x408f8a /home/lindad/ParaView-5.10.1-MPI-Linux-Python3.9-x86_64/bin/paraview-real() [0x408f8a]
28 0x7f1e5ab80e88 pqParaViewBehaviors::pqParaViewBehaviors(QMainWindow*, QObject*) + 2616
27 0x7f1e5aad8ef6 pqAlwaysConnectedBehavior::pqAlwaysConnectedBehavior(QObject*) + 310
26 0x7f1e5aad8d7e pqAlwaysConnectedBehavior::serverCheck() + 174
25 0x7f1e58f12fad pqObjectBuilder::createServer(pqServerResource const&, int) + 605
24 0x7f1e561d3621 vtkSMSession::ConnectToSelf(int) + 33
23 0x7f1e54c3c668 vtkProcessModule::RegisterSession(vtkSession*) + 376
22 0x7f1e4cfb69e2 /home/lindad/ParaView-5.10.1-MPI-Linux-Python3.9-x86_64/bin/../lib/libvtkCommonCore-pv5.10.so.1(+0x5b69e2) [0x7f1e4cfb69e2]
21 0x7f1e4cea2359 vtkCallbackCommand::Execute(vtkObject*, unsigned long, void*) + 25
20 0x7f1e56e39f20 /home/lindad/ParaView-5.10.1-MPI-Linux-Python3.9-x86_64/bin/../lib/libvtkGUISupportQt-pv5.10.so.1(+0x39f20) [0x7f1e56e39f20]
19 0x7f1e56e262cb /home/lindad/ParaView-5.10.1-MPI-Linux-Python3.9-x86_64/bin/../lib/libvtkGUISupportQt-pv5.10.so.1(+0x262cb) [0x7f1e56e262cb]
18 0x7f1e578ab1ea QMetaObject::activate(QObject*, int, int, void**) + 1850
17 0x7f1e58e80139 /home/lindad/ParaView-5.10.1-MPI-Linux-Python3.9-x86_64/bin/../lib/libpqCore-pv5.10.so.1(+0x80139) [0x7f1e58e80139]
16 0x7f1e58e7ce02 pqServerManagerObserver::connectionCreated(long long) + 50
15 0x7f1e578ab1ea QMetaObject::activate(QObject*, int, int, void**) + 1850
14 0x7f1e58f5d476 pqServerManagerModel::onConnectionCreated(long long) + 726
13 0x7f1e58e7b9b2 pqServerManagerModel::serverAdded(pqServer*) + 50
12 0x7f1e578ab1ea QMetaObject::activate(QObject*, int, int, void**) + 1850
11 0x7f1e5ab3ff43 pqDefaultViewBehavior::onServerCreation(pqServer*) + 67
10 0x7f1e560c7703 vtkPVSessionCore::GatherInformation(unsigned int, vtkPVInformation*, unsigned int) + 451
9 0x7f1e560c73a4 vtkPVSessionCore::GatherInformationInternal(vtkPVInformation*, unsigned int) + 36
8 0x7f1e483c1529 vtkPVRenderingCapabilitiesInformation::CopyFromObject(vtkObject*) + 9
7 0x7f1e483c14f1 vtkPVRenderingCapabilitiesInformation::GetLocalCapabilities() + 305
6 0x7f1e52b42315 vtkOpenGLRenderWindow::SupportsOpenGL() + 1029
5 0x7f1e52be06f2 vtkXOpenGLRenderWindow::WindowInitialize() + 18
4 0x7f1e52be4345 vtkXOpenGLRenderWindow::CreateAWindow() + 1893
3 0x7f1e5b0c37f3 abort + 211
2 0x7f1e5b0dd476 raise + 22
1 0x7f1e5b131a7c pthread_kill + 300
0 0x7f1e5b0dd520 /lib/x86_64-linux-gnu/libc.so.6(+0x42520) [0x7f1e5b0dd520]

```

---

<div class="post-metadata">

### Author: ![mwestphal](https://discourse.paraview.org/user_avatar/discourse.paraview.org/mwestphal/32/17_2.png) [@mwestphal](https://discourse.paraview.org/u/mwestphal)
#### Post date: [June 15, 2022, 9:20am UTC](https://discourse.paraview.org/t/unable-to-use-paraview-apt-package/9812/2 "2022-06-15T09:20:14Z")

</div>

Hi @lindad ,

Please try using our binary package from [paraview.org/download](http://paraview.org/download)

Best,

---

<div class="post-metadata">

### Author: ![lindad](https://discourse.paraview.org/letter_avatar_proxy/v4/letter/l/3da27b/32.png) [@lindad](https://discourse.paraview.org/u/lindad)
#### Post date: [June 15, 2022, 4:44pm UTC](https://discourse.paraview.org/t/unable-to-use-paraview-apt-package/9812/3 "2022-06-15T16:44:11Z")

</div>

Hi @mwestphal , I get the same kind of stack trace with the binary. It’s shown at the end of my post above

---

<div class="post-metadata">

### Author: ![mwestphal](https://discourse.paraview.org/user_avatar/discourse.paraview.org/mwestphal/32/17_2.png) [@mwestphal](https://discourse.paraview.org/u/mwestphal)
#### Post date: [June 16, 2022, 6:46am UTC](https://discourse.paraview.org/t/unable-to-use-paraview-apt-package/9812/4 "2022-06-16T06:46:50Z")

</div>

What is the output of `glxinfo` ?

---

<div class="post-metadata">

### Author: ![lindad](https://discourse.paraview.org/letter_avatar_proxy/v4/letter/l/3da27b/32.png) [@lindad](https://discourse.paraview.org/u/lindad)
#### Post date: [June 27, 2022, 8:29pm UTC](https://discourse.paraview.org/t/unable-to-use-paraview-apt-package/9812/5 "2022-06-27T20:29:39Z")

</div>

Let me know if you need to see the GLX visuals or extensions. There is a character limit and I’m not sure how to attach files

```auto
name of display: :1
display: :1 screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.4
server glx extensions:
    GLX_ARB_context_flush_control, GLX_ARB_create_context, 
    GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, 
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, 
    GLX_ARB_multisample, GLX_EXT_buffer_age, 
    GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, 
    GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_libglvnd, 
    GLX_EXT_stereo_tree, GLX_EXT_swap_control, GLX_EXT_swap_control_tear, 
    GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, 
    GLX_NV_copy_buffer, GLX_NV_copy_image, GLX_NV_delay_before_swap, 
    GLX_NV_float_buffer, GLX_NV_multigpu_context, 
    GLX_NV_robustness_video_memory_purge, GLX_NV_swap_group, 
    GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_swap_control, 
    GLX_SGI_video_sync
client glx vendor string: NVIDIA Corporation
client glx version string: 1.4
client glx extensions:
    GLX_ARB_context_flush_control, GLX_ARB_create_context, 
    GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, 
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, 
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age, 
    GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, 
    GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, 
    GLX_EXT_import_context, GLX_EXT_stereo_tree, GLX_EXT_swap_control, 
    GLX_EXT_swap_control_tear, GLX_EXT_texture_from_pixmap, 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_NV_copy_buffer, 
    GLX_NV_copy_image, GLX_NV_delay_before_swap, GLX_NV_float_buffer, 
    GLX_NV_multigpu_context, GLX_NV_multisample_coverage, 
    GLX_NV_robustness_video_memory_purge, GLX_NV_swap_group, 
    GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_swap_control, 
    GLX_SGI_video_sync
GLX version: 1.4
GLX extensions:
    GLX_ARB_context_flush_control, GLX_ARB_create_context, 
    GLX_ARB_create_context_no_error, GLX_ARB_create_context_profile, 
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, 
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_buffer_age, 
    GLX_EXT_create_context_es2_profile, GLX_EXT_create_context_es_profile, 
    GLX_EXT_framebuffer_sRGB, GLX_EXT_import_context, GLX_EXT_stereo_tree, 
    GLX_EXT_swap_control, GLX_EXT_swap_control_tear, 
    GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, GLX_EXT_visual_rating, 
    GLX_NV_copy_buffer, GLX_NV_copy_image, GLX_NV_delay_before_swap, 
    GLX_NV_float_buffer, GLX_NV_multigpu_context, 
    GLX_NV_robustness_video_memory_purge, GLX_NV_swap_group, 
    GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, GLX_SGI_swap_control, 
    GLX_SGI_video_sync
Memory info (GL_NVX_gpu_memory_info):
    Dedicated video memory: 24576 MB
    Total available memory: 24576 MB
    Currently available dedicated video memory: 23805 MB
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: Quadro RTX 6000/PCIe/SSE2
OpenGL core profile version string: 4.6.0 NVIDIA 510.73.05
OpenGL core profile shading language version string: 4.60 NVIDIA
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
    GL_AMD_multi_draw_indirect, GL_AMD_seamless_cubemap_per_texture, 
    GL_AMD_vertex_shader_layer, GL_AMD_vertex_shader_viewport_index, 
    GL_ARB_ES2_compatibility, GL_ARB_ES3_1_compatibility, 
    GL_ARB_ES3_2_compatibility, GL_ARB_ES3_compatibility, 
    GL_ARB_arrays_of_arrays, GL_ARB_base_instance, GL_ARB_bindless_texture, 
    GL_ARB_blend_func_extended, GL_ARB_buffer_storage, GL_ARB_cl_event, 
    GL_ARB_clear_buffer_object, GL_ARB_clear_texture, GL_ARB_clip_control, 
    GL_ARB_color_buffer_float, GL_ARB_compressed_texture_pixel_storage, 
    GL_ARB_compute_shader, GL_ARB_compute_variable_group_size, 
    GL_ARB_conditional_render_inverted, GL_ARB_conservative_depth, 
    GL_ARB_copy_buffer, GL_ARB_copy_image, GL_ARB_cull_distance, 
    GL_ARB_debug_output, GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, 
    GL_ARB_depth_texture, GL_ARB_derivative_control, 
    GL_ARB_direct_state_access, GL_ARB_draw_buffers, 
    GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, 
    GL_ARB_draw_indirect, GL_ARB_draw_instanced, GL_ARB_enhanced_layouts, 
    GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location, 
    GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport, 
    GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, 
    GL_ARB_fragment_shader, GL_ARB_fragment_shader_interlock, 
    GL_ARB_framebuffer_no_attachments, GL_ARB_framebuffer_object, 
    GL_ARB_framebuffer_sRGB, GL_ARB_geometry_shader4, 
    GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, GL_ARB_gl_spirv, 
    GL_ARB_gpu_shader5, GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, 
    GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_imaging, 
    GL_ARB_indirect_parameters, GL_ARB_instanced_arrays, 
    GL_ARB_internalformat_query, GL_ARB_internalformat_query2, 
    GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, 
    GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multi_draw_indirect, 
    GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query, 
    GL_ARB_occlusion_query2, GL_ARB_parallel_shader_compile, 
    GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object, 
    GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_polygon_offset_clamp, 
    GL_ARB_post_depth_coverage, GL_ARB_program_interface_query, 
    GL_ARB_provoking_vertex, GL_ARB_query_buffer_object, 
    GL_ARB_robust_buffer_access_behavior, GL_ARB_robustness, 
    GL_ARB_sample_locations, GL_ARB_sample_shading, GL_ARB_sampler_objects, 
    GL_ARB_seamless_cube_map, GL_ARB_seamless_cubemap_per_texture, 
    GL_ARB_separate_shader_objects, GL_ARB_shader_atomic_counter_ops, 
    GL_ARB_shader_atomic_counters, GL_ARB_shader_ballot, 
    GL_ARB_shader_bit_encoding, GL_ARB_shader_clock, 
    GL_ARB_shader_draw_parameters, GL_ARB_shader_group_vote, 
    GL_ARB_shader_image_load_store, GL_ARB_shader_image_size, 
    GL_ARB_shader_objects, GL_ARB_shader_precision, 
    GL_ARB_shader_storage_buffer_object, GL_ARB_shader_subroutine, 
    GL_ARB_shader_texture_image_samples, GL_ARB_shader_texture_lod, 
    GL_ARB_shader_viewport_layer_array, GL_ARB_shading_language_100, 
    GL_ARB_shading_language_420pack, GL_ARB_shading_language_include, 
    GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_sparse_buffer, 
    GL_ARB_sparse_texture, GL_ARB_sparse_texture2, 
    GL_ARB_sparse_texture_clamp, GL_ARB_spirv_extensions, 
    GL_ARB_stencil_texturing, GL_ARB_sync, GL_ARB_tessellation_shader, 
    GL_ARB_texture_barrier, GL_ARB_texture_border_clamp, 
    GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_object_rgb32, 
    GL_ARB_texture_buffer_range, GL_ARB_texture_compression, 
    GL_ARB_texture_compression_bptc, GL_ARB_texture_compression_rgtc, 
    GL_ARB_texture_cube_map, GL_ARB_texture_cube_map_array, 
    GL_ARB_texture_env_add, GL_ARB_texture_env_combine, 
    GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, 
    GL_ARB_texture_filter_anisotropic, GL_ARB_texture_filter_minmax, 
    GL_ARB_texture_float, GL_ARB_texture_gather, 
    GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat, 
    GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two, 
    GL_ARB_texture_query_levels, GL_ARB_texture_query_lod, 
    GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, 
    GL_ARB_texture_stencil8, GL_ARB_texture_storage, 
    GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle, 
    GL_ARB_texture_view, GL_ARB_timer_query, GL_ARB_transform_feedback2, 
    GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced, 
    GL_ARB_transform_feedback_overflow_query, GL_ARB_transpose_matrix, 
    GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra, 
    GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_64bit, 
    GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object, 
    GL_ARB_vertex_program, GL_ARB_vertex_shader, 
    GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, 
    GL_ARB_viewport_array, GL_ARB_window_pos, GL_ATI_draw_buffers, 
    GL_ATI_texture_float, GL_ATI_texture_mirror_once, 
    GL_EXTX_framebuffer_mixed_formats, GL_EXT_Cg_shader, GL_EXT_abgr, 
    GL_EXT_bgra, GL_EXT_bindable_uniform, GL_EXT_blend_color, 
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate, 
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array, 
    GL_EXT_depth_bounds_test, GL_EXT_direct_state_access, 
    GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements, 
    GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, 
    GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_framebuffer_object, 
    GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4, 
    GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4, 
    GL_EXT_import_sync_object, GL_EXT_memory_object, GL_EXT_memory_object_fd, 
    GL_EXT_multi_draw_arrays, GL_EXT_multiview_tessellation_geometry_shader, 
    GL_EXT_multiview_texture_multisample, GL_EXT_multiview_timer_query, 
    GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels, 
    GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, 
    GL_EXT_polygon_offset_clamp, GL_EXT_post_depth_coverage, 
    GL_EXT_provoking_vertex, GL_EXT_raster_multisample, GL_EXT_rescale_normal, 
    GL_EXT_secondary_color, GL_EXT_semaphore, GL_EXT_semaphore_fd, 
    GL_EXT_separate_shader_objects, GL_EXT_separate_specular_color, 
    GL_EXT_shader_image_load_formatted, GL_EXT_shader_image_load_store, 
    GL_EXT_shader_integer_mix, GL_EXT_shadow_funcs, GL_EXT_sparse_texture2, 
    GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D, 
    GL_EXT_texture_array, GL_EXT_texture_buffer_object, 
    GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_latc, 
    GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc, 
    GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, 
    GL_EXT_texture_env_add, GL_EXT_texture_env_combine, 
    GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, 
    GL_EXT_texture_filter_minmax, GL_EXT_texture_integer, GL_EXT_texture_lod, 
    GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, 
    GL_EXT_texture_object, GL_EXT_texture_sRGB, GL_EXT_texture_sRGB_R8, 
    GL_EXT_texture_sRGB_decode, GL_EXT_texture_shadow_lod, 
    GL_EXT_texture_shared_exponent, GL_EXT_texture_storage, 
    GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback2, 
    GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_EXT_vertex_attrib_64bit, 
    GL_EXT_window_rectangles, GL_EXT_x11_sync_object, GL_IBM_rasterpos_clip, 
    GL_IBM_texture_mirrored_repeat, GL_KHR_blend_equation_advanced, 
    GL_KHR_blend_equation_advanced_coherent, GL_KHR_context_flush_control, 
    GL_KHR_debug, GL_KHR_no_error, GL_KHR_parallel_shader_compile, 
    GL_KHR_robust_buffer_access_behavior, GL_KHR_robustness, 
    GL_KHR_shader_subgroup, GL_KTX_buffer_region, 
    GL_NVX_blend_equation_advanced_multi_draw_buffers, 
    GL_NVX_conditional_render, GL_NVX_gpu_memory_info, GL_NVX_nvenc_interop, 
    GL_NVX_progress_fence, GL_NVX_shared_sync_object, GL_NVX_sysmem_buffer, 
    GL_NV_ES1_1_compatibility, GL_NV_ES3_1_compatibility, 
    GL_NV_alpha_to_coverage_dither_control, GL_NV_bindless_multi_draw_indirect, 
    GL_NV_bindless_multi_draw_indirect_count, GL_NV_bindless_texture, 
    GL_NV_blend_equation_advanced, GL_NV_blend_equation_advanced_coherent, 
    GL_NV_blend_minmax_factor, GL_NV_blend_square, GL_NV_clip_space_w_scaling, 
    GL_NV_command_list, GL_NV_compute_program5, 
    GL_NV_compute_shader_derivatives, GL_NV_conditional_render, 
    GL_NV_conservative_raster, GL_NV_conservative_raster_dilate, 
    GL_NV_conservative_raster_pre_snap, 
    GL_NV_conservative_raster_pre_snap_triangles, 
    GL_NV_conservative_raster_underestimation, GL_NV_copy_depth_to_color, 
    GL_NV_copy_image, GL_NV_deep_texture3D, GL_NV_depth_buffer_float, 
    GL_NV_depth_clamp, GL_NV_draw_texture, GL_NV_draw_vulkan_image, 
    GL_NV_explicit_multisample, GL_NV_feature_query, GL_NV_fence, 
    GL_NV_fill_rectangle, GL_NV_float_buffer, GL_NV_fog_distance, 
    GL_NV_fragment_coverage_to_color, GL_NV_fragment_program, 
    GL_NV_fragment_program2, GL_NV_fragment_program_option, 
    GL_NV_fragment_shader_barycentric, GL_NV_fragment_shader_interlock, 
    GL_NV_framebuffer_mixed_samples, GL_NV_framebuffer_multisample_coverage, 
    GL_NV_geometry_shader4, GL_NV_geometry_shader_passthrough, 
    GL_NV_gpu_multicast, GL_NV_gpu_program4, GL_NV_gpu_program4_1, 
    GL_NV_gpu_program5, GL_NV_gpu_program5_mem_extended, 
    GL_NV_gpu_program_fp64, GL_NV_gpu_shader5, GL_NV_half_float, 
    GL_NV_internalformat_sample_query, GL_NV_light_max_exponent, 
    GL_NV_memory_attachment, GL_NV_memory_object_sparse, GL_NV_mesh_shader, 
    GL_NV_multisample_coverage, GL_NV_multisample_filter_hint, 
    GL_NV_occlusion_query, GL_NV_packed_depth_stencil, 
    GL_NV_parameter_buffer_object, GL_NV_parameter_buffer_object2, 
    GL_NV_path_rendering, GL_NV_path_rendering_shared_edge, 
    GL_NV_pixel_data_range, GL_NV_point_sprite, GL_NV_primitive_restart, 
    GL_NV_query_resource, GL_NV_query_resource_tag, GL_NV_register_combiners, 
    GL_NV_register_combiners2, GL_NV_representative_fragment_test, 
    GL_NV_robustness_video_memory_purge, GL_NV_sample_locations, 
    GL_NV_sample_mask_override_coverage, GL_NV_scissor_exclusive, 
    GL_NV_shader_atomic_counters, GL_NV_shader_atomic_float, 
    GL_NV_shader_atomic_float64, GL_NV_shader_atomic_fp16_vector, 
    GL_NV_shader_atomic_int64, GL_NV_shader_buffer_load, 
    GL_NV_shader_storage_buffer_object, GL_NV_shader_subgroup_partitioned, 
    GL_NV_shader_texture_footprint, GL_NV_shader_thread_group, 
    GL_NV_shader_thread_shuffle, GL_NV_shading_rate_image, 
    GL_NV_stereo_view_rendering, GL_NV_texgen_reflection, 
    GL_NV_texture_barrier, GL_NV_texture_compression_vtc, 
    GL_NV_texture_env_combine4, GL_NV_texture_multisample, 
    GL_NV_texture_rectangle, GL_NV_texture_rectangle_compressed, 
    GL_NV_texture_shader, GL_NV_texture_shader2, GL_NV_texture_shader3, 
    GL_NV_timeline_semaphore, GL_NV_transform_feedback, 
    GL_NV_transform_feedback2, GL_NV_uniform_buffer_unified_memory, 
    GL_NV_vdpau_interop, GL_NV_vdpau_interop2, GL_NV_vertex_array_range, 
    GL_NV_vertex_array_range2, GL_NV_vertex_attrib_integer_64bit, 
    GL_NV_vertex_buffer_unified_memory, GL_NV_vertex_program, 
    GL_NV_vertex_program1_1, GL_NV_vertex_program2, 
    GL_NV_vertex_program2_option, GL_NV_vertex_program3, 
    GL_NV_viewport_array2, GL_NV_viewport_swizzle, GL_OVR_multiview, 
    GL_OVR_multiview2, GL_S3_s3tc, GL_SGIS_generate_mipmap, 
    GL_SGIS_texture_lod, GL_SGIX_depth_texture, GL_SGIX_shadow, 
    GL_SUN_slice_accum

OpenGL version string: 4.6.0 NVIDIA 510.73.05
OpenGL shading language version string: 4.60 NVIDIA
OpenGL context flags: (none)
OpenGL profile mask: (none)

```

---

<div class="post-metadata">

### Author: ![mwestphal](https://discourse.paraview.org/user_avatar/discourse.paraview.org/mwestphal/32/17_2.png) [@mwestphal](https://discourse.paraview.org/u/mwestphal)
#### Post date: [June 28, 2022, 8:23am UTC](https://discourse.paraview.org/t/unable-to-use-paraview-apt-package/9812/6 "2022-06-28T08:23:53Z")

</div>

Seems fine to me. Could you check with pvpython like this:

> [@Recover OpenGL Informations from pvpython](https://discourse.paraview.org/t/recover-opengl-informations-from-pvpython/1536):
>
> The OpenGL informations, visible in Help → About dialog, are not easily recoverable in pvpython yet. Here is how to do it. On ParaView 5.6 and earlier versions: import vtk as VTK openGLInfo=VTK.vtkPVOpenGLInformation() session=servermanager.vtkSMProxyManager.GetProxyManager().GetActiveSession() session.GatherInformation(session.CLIENT, openGLInfo, 0) openGLInfo.GetVendor() openGLInfo.GetVersion() openGLInfo.GetRenderer() openGLInfo.GetCapabilities() On ParaView 5.7.X : openGLInfo=serverman…

?

---

<div class="post-metadata">

### Author: ![lindad](https://discourse.paraview.org/letter_avatar_proxy/v4/letter/l/3da27b/32.png) [@lindad](https://discourse.paraview.org/u/lindad)
#### Post date: [June 28, 2022, 4:46pm UTC](https://discourse.paraview.org/t/unable-to-use-paraview-apt-package/9812/7 "2022-06-28T16:46:41Z")

</div>

```auto
>>> openGLInfo.GetVendor()
'NVIDIA Corporation'
>>> openGLInfo.GetVersion()
'4.5.0 NVIDIA 510.73.05'
>>> openGLInfo.GetRenderer()
'Quadro RTX 6000/PCIe/SSE2'
>>> openGLInfo.GetCapabilities()
'server glx vendor string: NVIDIA Corporation\nserver glx version string: 1.4\nserver glx extensions: GLX_EXT_visual_info GLX_EXT_visual_rating GLX_EXT_import_context GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_video_sync GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_texture_from_pixmap GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_NV_delay_before_swap GLX_EXT_stereo_tree GLX_EXT_libglvnd GLX_ARB_context_flush_control GLX_NV_robustness_video_memory_purge GLX_NV_multigpu_context GLX_ARB_multisample GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_NV_swap_group GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer \nclient glx vendor string: NVIDIA Corporation\nclient glx version string: 1.4\nglx extensions: GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_visual_info GLX_EXT_visual_rating GLX_EXT_import_context GLX_SGI_video_sync GLX_NV_swap_group GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGI_swap_control GLX_EXT_swap_control GLX_EXT_swap_control_tear GLX_EXT_buffer_age GLX_ARB_create_context GLX_ARB_create_context_profile GLX_NV_float_buffer GLX_ARB_fbconfig_float GLX_EXT_texture_from_pixmap GLX_EXT_framebuffer_sRGB GLX_NV_copy_image GLX_NV_copy_buffer GLX_EXT_create_context_es_profile GLX_EXT_create_context_es2_profile GLX_ARB_create_context_no_error GLX_ARB_create_context_robustness GLX_NV_delay_before_swap GLX_EXT_stereo_tree GLX_ARB_context_flush_control GLX_NV_robustness_video_memory_purge GLX_NV_multigpu_context \nOpenGL vendor string: NVIDIA Corporation\nOpenGL renderer string: Quadro RTX 6000/PCIe/SSE2\nOpenGL version string: 4.5.0 NVIDIA 510.73.05\nOpenGL extensions: \n GL_AMD_multi_draw_indirect\n GL_AMD_seamless_cubemap_per_texture\n GL_AMD_vertex_shader_viewport_index\n GL_AMD_vertex_shader_layer\n GL_ARB_arrays_of_arrays\n GL_ARB_base_instance\n GL_ARB_bindless_texture\n GL_ARB_blend_func_extended\n GL_ARB_buffer_storage\n GL_ARB_cl_event\n GL_ARB_clear_buffer_object\n GL_ARB_clear_texture\n GL_ARB_clip_control\n GL_ARB_color_buffer_float\n GL_ARB_compressed_texture_pixel_storage\n GL_ARB_conservative_depth\n GL_ARB_compute_shader\n GL_ARB_compute_variable_group_size\n GL_ARB_conditional_render_inverted\n GL_ARB_copy_buffer\n GL_ARB_copy_image\n GL_ARB_cull_distance\n GL_ARB_debug_output\n GL_ARB_depth_buffer_float\n GL_ARB_depth_clamp\n GL_ARB_depth_texture\n GL_ARB_derivative_control\n GL_ARB_direct_state_access\n GL_ARB_draw_buffers\n GL_ARB_draw_buffers_blend\n GL_ARB_draw_indirect\n GL_ARB_draw_elements_base_vertex\n GL_ARB_draw_instanced\n GL_ARB_enhanced_layouts\n GL_ARB_ES2_compatibility\n GL_ARB_ES3_compatibility\n GL_ARB_ES3_1_compatibility\n GL_ARB_ES3_2_compatibility\n GL_ARB_explicit_attrib_location\n GL_ARB_explicit_uniform_location\n GL_ARB_fragment_coord_conventions\n GL_ARB_fragment_layer_viewport\n GL_ARB_fragment_program\n GL_ARB_fragment_program_shadow\n GL_ARB_fragment_shader\n GL_ARB_fragment_shader_interlock\n GL_ARB_framebuffer_no_attachments\n GL_ARB_framebuffer_object\n GL_ARB_framebuffer_sRGB\n GL_ARB_geometry_shader4\n GL_ARB_get_program_binary\n GL_ARB_get_texture_sub_image\n GL_ARB_gl_spirv\n GL_ARB_gpu_shader5\n GL_ARB_gpu_shader_fp64\n GL_ARB_gpu_shader_int64\n GL_ARB_half_float_pixel\n GL_ARB_half_float_vertex\n GL_ARB_imaging\n GL_ARB_indirect_parameters\n GL_ARB_instanced_arrays\n GL_ARB_internalformat_query\n GL_ARB_internalformat_query2\n GL_ARB_invalidate_subdata\n GL_ARB_map_buffer_alignment\n GL_ARB_map_buffer_range\n GL_ARB_multi_bind\n GL_ARB_multi_draw_indirect\n GL_ARB_multisample\n GL_ARB_multitexture\n GL_ARB_occlusion_query\n GL_ARB_occlusion_query2\n GL_ARB_parallel_shader_compile\n GL_ARB_pipeline_statistics_query\n GL_ARB_pixel_buffer_object\n GL_ARB_point_parameters\n GL_ARB_point_sprite\n GL_ARB_polygon_offset_clamp\n GL_ARB_post_depth_coverage\n GL_ARB_program_interface_query\n GL_ARB_provoking_vertex\n GL_ARB_query_buffer_object\n GL_ARB_robust_buffer_access_behavior\n GL_ARB_robustness\n GL_ARB_sample_locations\n GL_ARB_sample_shading\n GL_ARB_sampler_objects\n GL_ARB_seamless_cube_map\n GL_ARB_seamless_cubemap_per_texture\n GL_ARB_separate_shader_objects\n GL_ARB_shader_atomic_counter_ops\n GL_ARB_shader_atomic_counters\n GL_ARB_shader_ballot\n GL_ARB_shader_bit_encoding\n GL_ARB_shader_clock\n GL_ARB_shader_draw_parameters\n GL_ARB_shader_group_vote\n GL_ARB_shader_image_load_store\n GL_ARB_shader_image_size\n GL_ARB_shader_objects\n GL_ARB_shader_precision\n GL_ARB_shader_storage_buffer_object\n GL_ARB_shader_subroutine\n GL_ARB_shader_texture_image_samples\n GL_ARB_shader_texture_lod\n GL_ARB_shading_language_100\n GL_ARB_shader_viewport_layer_array\n GL_ARB_shading_language_420pack\n GL_ARB_shading_language_include\n GL_ARB_shading_language_packing\n GL_ARB_shadow\n GL_ARB_sparse_buffer\n GL_ARB_sparse_texture\n GL_ARB_sparse_texture2\n GL_ARB_sparse_texture_clamp\n GL_ARB_spirv_extensions\n GL_ARB_stencil_texturing\n GL_ARB_sync\n GL_ARB_tessellation_shader\n GL_ARB_texture_barrier\n GL_ARB_texture_border_clamp\n GL_ARB_texture_buffer_object\n GL_ARB_texture_buffer_object_rgb32\n GL_ARB_texture_buffer_range\n GL_ARB_texture_compression\n GL_ARB_texture_compression_bptc\n GL_ARB_texture_compression_rgtc\n GL_ARB_texture_cube_map\n GL_ARB_texture_cube_map_array\n GL_ARB_texture_env_add\n GL_ARB_texture_env_combine\n GL_ARB_texture_env_crossbar\n GL_ARB_texture_env_dot3\n GL_ARB_texture_filter_anisotropic\n GL_ARB_texture_filter_minmax\n GL_ARB_texture_float\n GL_ARB_texture_gather\n GL_ARB_texture_mirror_clamp_to_edge\n GL_ARB_texture_mirrored_repeat\n GL_ARB_texture_multisample\n GL_ARB_texture_non_power_of_two\n GL_ARB_texture_query_levels\n GL_ARB_texture_query_lod\n GL_ARB_texture_rectangle\n GL_ARB_texture_rg\n GL_ARB_texture_rgb10_a2ui\n GL_ARB_texture_stencil8\n GL_ARB_texture_storage\n GL_ARB_texture_storage_multisample\n GL_ARB_texture_swizzle\n GL_ARB_texture_view\n GL_ARB_timer_query\n GL_ARB_transform_feedback2\n GL_ARB_transform_feedback3\n GL_ARB_transform_feedback_instanced\n GL_ARB_transform_feedback_overflow_query\n GL_ARB_transpose_matrix\n GL_ARB_uniform_buffer_object\n GL_ARB_vertex_array_bgra\n GL_ARB_vertex_array_object\n GL_ARB_vertex_attrib_64bit\n GL_ARB_vertex_attrib_binding\n GL_ARB_vertex_buffer_object\n GL_ARB_vertex_program\n GL_ARB_vertex_shader\n GL_ARB_vertex_type_10f_11f_11f_rev\n GL_ARB_vertex_type_2_10_10_10_rev\n GL_ARB_viewport_array\n GL_ARB_window_pos\n GL_ATI_draw_buffers\n GL_ATI_texture_float\n GL_ATI_texture_mirror_once\n GL_S3_s3tc\n GL_EXT_texture_env_add\n GL_EXT_abgr\n GL_EXT_bgra\n GL_EXT_bindable_uniform\n GL_EXT_blend_color\n GL_EXT_blend_equation_separate\n GL_EXT_blend_func_separate\n GL_EXT_blend_minmax\n GL_EXT_blend_subtract\n GL_EXT_compiled_vertex_array\n GL_EXT_Cg_shader\n GL_EXT_depth_bounds_test\n GL_EXT_direct_state_access\n GL_EXT_draw_buffers2\n GL_EXT_draw_instanced\n GL_EXT_draw_range_elements\n GL_EXT_fog_coord\n GL_EXT_framebuffer_blit\n GL_EXT_framebuffer_multisample\n GL_EXTX_framebuffer_mixed_formats\n GL_EXT_framebuffer_multisample_blit_scaled\n GL_EXT_framebuffer_object\n GL_EXT_framebuffer_sRGB\n GL_EXT_geometry_shader4\n GL_EXT_gpu_program_parameters\n GL_EXT_gpu_shader4\n GL_EXT_multi_draw_arrays\n GL_EXT_multiview_tessellation_geometry_shader\n GL_EXT_multiview_texture_multisample\n GL_EXT_multiview_timer_query\n GL_EXT_packed_depth_stencil\n GL_EXT_packed_float\n GL_EXT_packed_pixels\n GL_EXT_pixel_buffer_object\n GL_EXT_point_parameters\n GL_EXT_polygon_offset_clamp\n GL_EXT_post_depth_coverage\n GL_EXT_provoking_vertex\n GL_EXT_raster_multisample\n GL_EXT_rescale_normal\n GL_EXT_secondary_color\n GL_EXT_separate_shader_objects\n GL_EXT_separate_specular_color\n GL_EXT_shader_image_load_formatted\n GL_EXT_shader_image_load_store\n GL_EXT_shader_integer_mix\n GL_EXT_shadow_funcs\n GL_EXT_sparse_texture2\n GL_EXT_stencil_two_side\n GL_EXT_stencil_wrap\n GL_EXT_texture3D\n GL_EXT_texture_array\n GL_EXT_texture_buffer_object\n GL_EXT_texture_compression_dxt1\n GL_EXT_texture_compression_latc\n GL_EXT_texture_compression_rgtc\n GL_EXT_texture_compression_s3tc\n GL_EXT_texture_cube_map\n GL_EXT_texture_edge_clamp\n GL_EXT_texture_env_combine\n GL_EXT_texture_env_dot3\n GL_EXT_texture_filter_anisotropic\n GL_EXT_texture_filter_minmax\n GL_EXT_texture_integer\n GL_EXT_texture_lod\n GL_EXT_texture_lod_bias\n GL_EXT_texture_mirror_clamp\n GL_EXT_texture_object\n GL_EXT_texture_shadow_lod\n GL_EXT_texture_shared_exponent\n GL_EXT_texture_sRGB\n GL_EXT_texture_sRGB_R8\n GL_EXT_texture_sRGB_decode\n GL_EXT_texture_storage\n GL_EXT_texture_swizzle\n GL_EXT_timer_query\n GL_EXT_transform_feedback2\n GL_EXT_vertex_array\n GL_EXT_vertex_array_bgra\n GL_EXT_vertex_attrib_64bit\n GL_EXT_window_rectangles\n GL_EXT_x11_sync_object\n GL_EXT_import_sync_object\n GL_NV_robustness_video_memory_purge\n GL_NVX_shared_sync_object\n GL_IBM_rasterpos_clip\n GL_IBM_texture_mirrored_repeat\n GL_KHR_context_flush_control\n GL_KHR_debug\n GL_EXT_memory_object\n GL_EXT_memory_object_fd\n GL_NV_memory_object_sparse\n GL_KHR_parallel_shader_compile\n GL_KHR_no_error\n GL_KHR_robust_buffer_access_behavior\n GL_KHR_robustness\n GL_EXT_semaphore\n GL_EXT_semaphore_fd\n GL_NV_timeline_semaphore\n GL_KHR_shader_subgroup\n GL_KTX_buffer_region\n GL_NV_alpha_to_coverage_dither_control\n GL_NV_bindless_multi_draw_indirect\n GL_NV_bindless_multi_draw_indirect_count\n GL_NV_bindless_texture\n GL_NV_blend_equation_advanced\n GL_NV_blend_equation_advanced_coherent\n GL_NVX_blend_equation_advanced_multi_draw_buffers\n GL_NV_blend_minmax_factor\n GL_NV_blend_square\n GL_NV_clip_space_w_scaling\n GL_NV_command_list\n GL_NV_compute_program5\n GL_NV_compute_shader_derivatives\n GL_NV_conditional_render\n GL_NV_conservative_raster\n GL_NV_conservative_raster_dilate\n GL_NV_conservative_raster_pre_snap\n GL_NV_conservative_raster_pre_snap_triangles\n GL_NV_conservative_raster_underestimation\n GL_NV_copy_depth_to_color\n GL_NV_copy_image\n GL_NV_deep_texture3D\n GL_NV_depth_buffer_float\n GL_NV_depth_clamp\n GL_NV_draw_texture\n GL_NV_draw_vulkan_image\n GL_NV_ES1_1_compatibility\n GL_NV_ES3_1_compatibility\n GL_NV_explicit_multisample\n GL_NV_feature_query\n GL_NV_fence\n GL_NV_fill_rectangle\n GL_NV_float_buffer\n GL_NV_fog_distance\n GL_NV_fragment_coverage_to_color\n GL_NV_fragment_program\n GL_NV_fragment_program_option\n GL_NV_fragment_program2\n GL_NV_fragment_shader_barycentric\n GL_NV_fragment_shader_interlock\n GL_NV_framebuffer_mixed_samples\n GL_NV_framebuffer_multisample_coverage\n GL_NV_geometry_shader4\n GL_NV_geometry_shader_passthrough\n GL_NV_gpu_program4\n GL_NV_internalformat_sample_query\n GL_NV_gpu_program4_1\n GL_NV_gpu_program5\n GL_NV_gpu_program5_mem_extended\n GL_NV_gpu_program_fp64\n GL_NV_gpu_shader5\n GL_NV_half_float\n GL_NV_light_max_exponent\n GL_NV_memory_attachment\n GL_NV_mesh_shader\n GL_NV_multisample_coverage\n GL_NV_multisample_filter_hint\n GL_NV_occlusion_query\n GL_NV_packed_depth_stencil\n GL_NV_parameter_buffer_object\n GL_NV_parameter_buffer_object2\n GL_NV_path_rendering\n GL_NV_path_rendering_shared_edge\n GL_NV_pixel_data_range\n GL_NV_point_sprite\n GL_NV_primitive_restart\n GL_NV_query_resource\n GL_NV_query_resource_tag\n GL_NV_register_combiners\n GL_NV_register_combiners2\n GL_NV_representative_fragment_test\n GL_NV_sample_locations\n GL_NV_sample_mask_override_coverage\n GL_NV_scissor_exclusive\n GL_NV_shader_atomic_counters\n GL_NV_shader_atomic_float\n GL_NV_shader_atomic_float64\n GL_NV_shader_atomic_fp16_vector\n GL_NV_shader_atomic_int64\n GL_NV_shader_buffer_load\n GL_NV_shader_storage_buffer_object\n GL_NV_shader_subgroup_partitioned\n GL_NV_shader_texture_footprint\n GL_NV_shading_rate_image\n GL_NV_stereo_view_rendering\n GL_NV_texgen_reflection\n GL_NV_texture_barrier\n GL_NV_texture_compression_vtc\n GL_NV_texture_env_combine4\n GL_NV_texture_multisample\n GL_NV_texture_rectangle\n GL_NV_texture_rectangle_compressed\n GL_NV_texture_shader\n GL_NV_texture_shader2\n GL_NV_texture_shader3\n GL_NV_transform_feedback\n GL_NV_transform_feedback2\n GL_NV_uniform_buffer_unified_memory\n GL_NV_vdpau_interop\n GL_NV_vdpau_interop2\n GL_NV_vertex_array_range\n GL_NV_vertex_array_range2\n GL_NV_vertex_attrib_integer_64bit\n GL_NV_vertex_buffer_unified_memory\n GL_NV_vertex_program\n GL_NV_vertex_program1_1\n GL_NV_vertex_program2\n GL_NV_vertex_program2_option\n GL_NV_vertex_program3\n GL_NV_viewport_array2\n GL_NV_viewport_swizzle\n GL_NVX_sysmem_buffer\n GL_NVX_conditional_render\n GL_NV_gpu_multicast\n GL_NVX_progress_fence\n GL_NVX_gpu_memory_info\n GL_NVX_nvenc_interop\n GL_NV_shader_thread_group\n GL_NV_shader_thread_shuffle\n GL_KHR_blend_equation_advanced\n GL_KHR_blend_equation_advanced_coherent\n GL_OVR_multiview\n GL_OVR_multiview2\n GL_SGIS_generate_mipmap\n GL_SGIS_texture_lod\n GL_SGIX_depth_texture\n GL_SGIX_shadow\n GL_SUN_slice_accum\nX Extensions: Generic Event Extension, SHAPE, MIT-SHM, XInputExtension, XTEST, BIG-REQUESTS, SYNC, XKEYBOARD, XC-MISC, SECURITY, XFIXES, RENDER, RANDR, XINERAMA, Composite, DAMAGE, MIT-SCREEN-SAVER, DOUBLE-BUFFER, RECORD, DPMS, Present, DRI3, X-Resource, XVideo, GLX, XFree86-VidModeExtension, XFree86-DGA, DRI2, NV-GLX, NV-CONTROL, XINERAMA\n'

```

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<div class="post-metadata">

### Author: ![lindad](https://discourse.paraview.org/letter_avatar_proxy/v4/letter/l/3da27b/32.png) [@lindad](https://discourse.paraview.org/u/lindad)
#### Post date: [June 28, 2022, 4:49pm UTC](https://discourse.paraview.org/t/unable-to-use-paraview-apt-package/9812/8 "2022-06-28T16:49:28Z")

</div>

Ok this morning I was able to open the apt installed paraview with an exodus file without any issue. What has changed in the last day I think is that I installed qt5 libraries for another project. Either those or its dependencies may have done the trick?

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<div class="post-metadata">

### Author: ![mwestphal](https://discourse.paraview.org/user_avatar/discourse.paraview.org/mwestphal/32/17_2.png) [@mwestphal](https://discourse.paraview.org/u/mwestphal)
#### Post date: [June 28, 2022, 5:10pm UTC](https://discourse.paraview.org/t/unable-to-use-paraview-apt-package/9812/9 "2022-06-28T17:10:51Z")

</div>

Qt5 is definitely a dependency but it should have been installed automatically.

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<div class="post-metadata">

### Author: ![lindad](https://discourse.paraview.org/letter_avatar_proxy/v4/letter/l/3da27b/32.png) [@lindad](https://discourse.paraview.org/u/lindad)
#### Post date: [June 28, 2022, 5:15pm UTC](https://discourse.paraview.org/t/unable-to-use-paraview-apt-package/9812/10 "2022-06-28T17:15:49Z")

</div>

You’re right, I see it in `apt-cache depends`. So all I can do at this point is shrug and be happy it works. Thanks for your support!
