Currently the font size of a text created using
Text Source varies upon the size of the
RenderView. I found the reason to be that
viewport which scales the text according to the view size translating into having inconsistent font sizes.
In this MR, this is corrected by simply changing the default TextScaleMode to None when using Text Source
I am sure that we favor consistent font sizes, however, it seems that this has been there for a while, thus I am afraid that introducing this change my break something.