Scalar name (point data) undefined when using Calculator filter in Anaconda Prompt

Oh yes, you’re right… I was experimenting with different inputs and forgot to change it back. I used normals as the input, but still got a similar looking error.

(   5.028s) [paraview        ]     vtkOpenGLState.cxx:1380  WARN| Hardware does not support the number of textures defined.
(   5.104s) [paraview        ]     vtkOpenGLState.cxx:1380  WARN| Hardware does not support the number of textures defined.
(   5.138s) [paraview        ]   vtkShaderProgram.cxx:437    ERR| vtkShaderProgram (0000021650459330): 1: #version 150
2: #ifndef GL_ES
3: #define highp
4: #define mediump
5: #define lowp
6: #endif // GL_ES
7: #define attribute in
8: #define varying out
9:
10:
11: /*=========================================================================
12:
13:   Program:   Visualization Toolkit
14:   Module:    vtkPolyDataVS.glsl
15:
16:   Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
17:   All rights reserved.
18:   See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
19:
20:      This software is distributed WITHOUT ANY WARRANTY; without even
21:      the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
22:      PURPOSE.  See the above copyright notice for more information.
23:
24: =========================================================================*/
25:
26: in vec4 vertexMC;
27:
28:
29:
30: // frag position in VC
31: out vec4 vertexVCVSOutput;
32:
33: // optional normal declaration
34: in vec3 normalMC;
35: uniform mat3 normalMatrix;
36: out vec3 normalVCVSOutput;
37:
38: // extra lighting parameters
39: //VTK::Light::Dec
40:
41: // Texture coordinates
42: //VTK::TCoord::Dec
43:
44: // material property values
45: //VTK::Color::Dec
46:
47: // clipping plane vars
48: //VTK::Clip::Dec
49:
50: // camera and actor matrix values
51: uniform mat4 MCDCMatrix;
52: uniform mat4 MCVCMatrix;
53:
54: // Apple Bug
55: //VTK::PrimID::Dec
56:
57: // Value raster
58: //VTK::ValuePass::Dec
59:
60: // picking support
61: //VTK::Picking::Dec
62:
63: void main()
64: {
65:   //VTK::Color::Impl
66:
67:   normalVCVSOutput = normalMatrix * normalMC;
68:
69:   //VTK::TCoord::Impl
70:
71:   //VTK::Clip::Impl
72:
73:   //VTK::PrimID::Impl
74:
75:   vertexVCVSOutput = MCVCMatrix * vertexMC;
76:   gl_Position = MCDCMatrix * vertexMC;
77:
78:
79:   //VTK::ValuePass::Impl
80:
81:   //VTK::Light::Impl
82:
83:   //VTK::Picking::Impl
84: }

(   6.276s) [paraview        ]   vtkShaderProgram.cxx:438    ERR| vtkShaderProgram (0000021650459330): Could not create shader object.