Sorry for the belated response.
I added some files in an attempt to clarify my question. The mesh consist of just a few random elements due to confidentiality, but i’ll do for now.
“eturret” is a dataset containing the mesh and has attributes displacement and deformation. Only Deformation has values, the displacement is all zero for now.
“mooring” is a dataset containing the data of a force vector.
I use Glyph to create an arrow for the mooring dataset. But I want to move (attach) the base of that arrow to a point on the mesh. Any point really. And I want it to follow that point, even if I apply the Warp by Vector filter to the mesh.
Hopefully this clarifies a little!
eturret.h5 (129.9 KB) eturret.xmf (45.1 KB) mooring.h5 (41.2 KB) mooring.xmf (35.3 KB) test.pvsm (564.2 KB)