Hello,
I was wandering if it is possible to duplicate an object within a render view without introducing a mesh copy. For example if I have a sphere in my view I would like to duplicate those just at the moment of saving a screenshot without introducing a mesh/data copy. What I do now is loading the mesh “n times” (n is the number of copy I want) and then use the transform filter to move them around.
Is there such a possibility?
Best