Error Loading Images in 5.9-RC1 in C/S Mode

Hey all, getting a new error with 5.9-rc1 that I figured I would bring up. This bug only appears when in client/sever mode. I use windows client and linux server. I was not getting this error in 5.8, and I don’t get it when not in C/S mode.

Whenever I load in an image (either png or hdr) I get this warning/error. The image I am trying to load is below:

Error Text on Linux Side:

Current framebuffer is bind to framebuffer object 8
color attachment 0:
 this attachment is a texture with name: 20
 its mipmap level is: 4
… (This repeats 7 times)
depth attachment :
 this attachment is empty
stencil attachment :
 this attachment is empty
there are 8 draw buffers. 
draw buffer[0]=GL_COLOR_ATTACHMENT0
draw buffer[1]=GL_COLOR_ATTACHMENT1
draw buffer[2]=GL_COLOR_ATTACHMENT2
draw buffer[3]=GL_COLOR_ATTACHMENT3
draw buffer[4]=GL_COLOR_ATTACHMENT4
draw buffer[5]=GL_COLOR_ATTACHMENT5
draw buffer[6]=GL_NONE
draw buffer[7]=GL_NONE
read buffer=GL_COLOR_ATTACHMENT0

Error Text on Windows side:

ERROR: In /builds/gitlab-kitware-sciviz-ci/build/superbuild/paraview/src/VTK/Rendering/OpenGL2/vtkOpenGLFramebufferObject.cxx, line 456
vtkOpenGLFramebufferObject (0x7bd5010): Frame buffer object was not initialized correctly.

ERROR: In /builds/gitlab-kitware-sciviz-ci/build/superbuild/paraview/src/VTK/Rendering/OpenGL2/vtkOpenGLFramebufferObject.cxx, line 1376
vtkOpenGLFramebufferObject (0x7bd5010): The framebuffer is incomplete : FRAMEBUFFER_INCOMPLETE_ATTACHMENT
… this repeats quite a few times

Let me know if I can provide more information.

Thanks, Marston