I export this scene in glTF with Paraview but when I open it in a glTF viewer I can’t rotate to see the intersting part. (I want to stick with online glTF online viewer because it’s move convenient to share)
Is there a way to set the default view that is taken into account in the glTF writer please ?
I also noticed that when I export in glTF with Blender, there are no restrictions view and I can rotate indefinitly. Do you think there is a way to do so in PV ?
The glTF exporter does not support exporting cameras yet. This could be implemented though.
Do you think there is a way to do so in PV ?
No idea what you mean here.
I meant export a glTF scene without point of view/angle limitation when navigating on the scene.
If that’s no possible, is there a way to set the origine point taken into account ?
There is no such limitation.