I’m using paraview on an Arch linux system with Intel HD 5500 graphics, built from the github commit b99817087bd572aa894b67d67708e4d5b78b0676. Everything seems to work fine, except for the histogram, which for some reason looks like this
I cannot reproduce this (windows nvidia and intel) which isn’t that surprising at it is probably a driver bug. So if someone can help out maybe we can remotely narrow down the issue. A first test would be to update vtkOpenGLRenderWindow around line 950 and 1015
// if we have a MSAA buffer we have to resolve it using a shader as opposed to
// a normal blit due to linear/gamma colorspace issues
if (this->MultiSamples > 1 && this->RenderFramebuffer->GetColorAttachmentAsTextureObject(0))
{
and make this always false e.g. if (false && …) and see if that fixes the issue.