Hello,
I got a cube pqPipelineSource, I need to transform it now (eg: rotation), I can transform by getting vtkActor; but ParaView is very well isolated from VTK data. In response to this situation, what does ParaView recommend?
Thank you!
Hello,
I got a cube pqPipelineSource, I need to transform it now (eg: rotation), I can transform by getting vtkActor; but ParaView is very well isolated from VTK data. In response to this situation, what does ParaView recommend?
Thank you!
Filters->Transform
which axis is rotating around it?
X, Y or Z
I want the bottom of the cylinder to be the same as the plane of the model, but after the rotation, the distance becomes farther.
I do not reproduce this behavior. Please share a state file or steps to reproduce.
Sorry, I didn’t say it clearly!
Let me talk about what I am doing! Add a stl model, then pick a coordinate point on the model, save the normal vector in the cell where the coordinate point is located, add a Cylinder to the coordinate point, I need to make the direction of the bottom surface of the Cylinder the same as the normal vector. The above work is implemented in C++ code.
Question: How do I use the code to adjust the direction of the bottom of the cylinder to be the same as the normal vector?