Just a quick question before I go ahead and build it to get EGL.
Also, how might I check if a given pvbatch binary has it enabled?
thanks
Just a quick question before I go ahead and build it to get EGL.
Also, how might I check if a given pvbatch binary has it enabled?
thanks
openGLInfo = GetOpenGLInformation()
openGLInfo.GetVendor()
openGLInfo.GetVersion()
openGLInfo.GetRenderer()
openGLInfo.GetCapabilities()
This should contains the needed information.
Normally we do but right now we just have a singularity image that was built with EGL
https://www.paraview.org/download/?filter=Sources&selection=egl&version=v5.8&tags=SELECTION
I actually use this:
from paraview.modules.vtkRemotingViews import *
renInfo = vtkPVRenderingCapabilitiesInformation()
renInfo.GetCapabilities()
renInfo.CopyFromObject(None)
renInfo.Supports(vtkPVRenderingCapabilitiesInformation.HEADLESS_RENDERING_USES_EGL)