Hi everyone,
I carry on with my attempts to make my rendering look fancy. Lately, I got some impressive results using OSPRay with the pathtracer renderer. I saw that the materials where defined in a json file. I successfully added some basic material variation, like variation of the “Thin glass” with a different color.
However, I am now trying to play with the other settings so I could have finer control over reflection etc …
I thought I would create a new “Principled” material that would mimic what “Thin glass” is doing, but I am unable to find the equivalent settings that I should set in the JSON file.
Where can I find this type of information ?
I other word, how can I reproduce the “ThinGlass” material using a new “Principled” that I would later on fine-tune to my purpose ?
Thanks in advance!