i have large number of independent mesh files, and want to use parallel rendering to improve performance. But i am not sure how to do data partition will result better rendering performance:
The first time i just distribute mesh files according to file index, like if there 100 files need distribute to two CPUs, put 0~50 mesh to CPU 1, 51~100 mesh to CPU 2;
However, i realized it may have better performance when distribute mesh according to its spatial location, like put upper half mesh on CPU 1, and lower half mesh on CPU 2.
In my situation, i prefer option 1, because i can do further data process more conveniently, but if option 2 has much better performance benefit, i may have to choose option 2.