particle path, wrong ordering?

Hello,
i have a multiphase simulation in OpenFOAM and would like to use particle path over it.
I wanted to recreate the same workflow as stream line from custom source but i am getting really wrong results. I am using as vector U.air and here one can see 3 filters displayed at time step =1:
in green: the point source from where the particle & the stream lines come from (seed source)
in grey: tube filter over the particle path
in blue: the stream lines with using same field (U.air) and same seed source as the particle path
in red: a gliph of the cliped section with direction following U.air but not scaled.
as it can be seen nor in the gliphs nor the stream lines, one can see a rotational movement (and I can confirm that this is what expected)
nevertless the particle path (grey) looks like it is rotating (and a lot), but i think from seeing the other filters that might be an issue of association from point a to point b? between each time step?

I am missing something? or i am doing something wrong? (i can not share the data sadly)

Which ParticleID are you using over time ?

particle ID?
maybe I am getting something wrong? what i thought was to use points from the inlet patch to ‘release’ particles in paraview and then follow their path. so as input i have, for the source of the velocity the internalMesh and for the seeds, the extract block of the inlet patch.

Try using the ParticleTracer + TemporalParticleToPathLines instead of ParticlePath, it lets you select the IdChannelArray.

If that doesnt work, please share your data.