I am using Paraview for first time in order to visualize some meshes for my research project. I am primarily looking to check the mesh quality from which planarity of faces is one main quality measure. As much I could explore, warpage is used to checking the planarity of a quad face but no such direct is available in vtkmesh library of paraivew to do it for a hex element! Can anyone suggest something in this regards?
Also, I am going via a different approach to fulfill my requirement. It is as follows:
Applying Surface Extraction filter to mesh with default values of parameters available within it (I am not quite sure about these options).
Then checking the warpage of generated quad surfaces for meshes.
Although this seems to work well but obtained warpage value then is little misleading.
I would be grateful if anyone can help me out with this by pointing out any mistakes I am doing or suggesting a better way of checking planarity for a hex mesh.
It may become difficult to inspect visually for every cell, I was referring the verdict document (mentioned in earlier post) and they talks about an acceptable range (0-0.7) of warpage. Visual inspection of a cell with least value of this metric (0.0032) for my problem shows a different behavior which is of concern for me. As you can see metric value is almost zero which is in acceptable range as per document, but visual inspection reveals a very bad warpage of face.
This is my concern that is the range given in document incorrect or the quality measure value as found by paraview ?
The definition of v_quad_warpage in VerdictManual-revA.pdf is as follows. q = 1 - min \{({\hat n}_0\cdot{\hat n}_2)^3, ({\hat n}_1\cdot{\hat n}_3)^3\}
On the other hand, as you can see from the implementation in the link below, the value of q is not subtracted from 1. That is, it is calculated by the following formula: q = min \{({\hat n}_0\cdot{\hat n}_2)^3, ({\hat n}_1\cdot{\hat n}_3)^3\}
Therefore, we can consider [0.3, 1.0] to be an acceptable range of warpage for a quad in ParaView.