This is a simple question related to my previous post.
While I applied opacity mapping on this cube, I saw through it.
I understand this means there is no “surface” in the contacting area between sub-cube, which is reasonable. I am just curios if we can set something to make the surface exist (maybe set something for verbose surface?) or is there a way to remove sub-cube like I intended to.
threshold filter works, but it is heavy and not flexible. I also tried different options in
Backface Representation, but none of them works.