Apologies if this has been covered, however I was unable to find it if it is.
I would like to know how to seed streamlines from a surface, specifically any inlet within a solution.
To simplify, if we have a rectangular section with an inlet at one end, is it possible to seed stream lines from that surface rather than using the spherical point location or line source?
What are the main contributors to causing it to calculate the very slowly? my grid is less than 1*10^6 cells, albeit with 3 individual inlets and 1 single outlet…
Yes I see now the influence of the number of seed points is substantial.
I have tried to use the Mask Points function (which can reduce the # of points??) in the workflow;
celldata.vtu
CellDatatoPointData
Mask Points
StreamTracerWithCustomSource
- Not sure of the flow here, do you select input source as CellDatatoPointData or MaskPoints?
- And also do you select Seed Source as your custom seeding surface?