Dawei_Mu
(Dawei Mu)
1
Dear All,
I am trying to use TextureMaptoPlane to add a map to one surface plane of a box.
The texture display only works at some angles and becomes very noisy most of the time.
I am wondering am I did something wrong or is there any tricks I can avoid this issue?
Thank you inadvance,
Michael
(Michael Migliore)
2
Hi,
it’s probably z-fighting.
It looks that you have two surfaces drawn at the same position.
Hide the second one (called dem320.png).
Regards,
Michael
Dawei_Mu
(Dawei Mu)
3
Hi Michael,
Thank you very much for your help.
The texture map is actually on the second surface, so hide this will lost the texture information.
Is there a way I can add the texture to the first surface, the first surface is composited by a unstructured grid.
Thank you in advance.