I want to do something like this:
# get the current time tk = GetTimeKeeper() t = tk.Time #t = renderView.ViewTime #calculate something with it using a complex python function s = myPythonFunction(t) # display it text1 = Text() text1.Text = 'v: %.4f' % v ... SaveAnimation(...)
What is wrong with this approach. It won’t change values inside the animation. Are text fields only evaluted once? Is there a better way?