I currently have an issue where if I set a filter (slice and contours thus far) to be represented with transparency (opacity != 1), the final object might not show up in the render view. Sometimes, if I rotate to the right spot, the transparent object will show up with the right amount of transparency, but this doesn’t occur most of the time. The object is also missing in saved screenshots.
I’m running ParaView-5.6.0-MPI-Linux-64bit on Ubuntu 16.04 with NVIDIA Quadro K1000M and OpenGL version string: 4.5.0 NVIDIA 384.130. I don’t recall having this issue with PV 5.5, but I can’t test at the moment.
I noticed that on the PV website, there’s a “osmesa” version of Paraview. Should I be using that instead? What’s the difference between the “osmesa” version and the “standard” version?