vtkTextureMapToPlane only working in "z" direction

I came upon this issue here:

Basically, automated plane generation works as long as the normal of that plane is in z direction, for everything else it doesn’t work.

Since providing the correct origin, point1 and point2 by hand and NOT calling the automated plane finding through setting “SetAutomaticPlaneGeneration(True)” to true WORKS AS INTENDED and paraview showing exactly the same bug when using the “Texture Map To Plane”- Filter, this must be at the end of the VTK library.

Unfortunately my knowledge and capability ends here. I work around this by providing the required points though a few lines of code, but it would be nice if this was fixed/clarified.

Cheers!

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