I have a question about using the “Warp by scalar” filter. I’ve made a simulation on a flat surface and I would like to visualize it on a 3d terrain warped from the scalar array Z that I’ve got. When applying the filter it makes the surface like I wanted, but when running the simulation it starts to run again on the flat surface rather than on the new warped surface.
Am I missing something when applying the filters?
The filters that I used in sequence are:1. Cell data to point data and 2. Warp by scalar.
The simulation is made in OpenFoam. What I meant to say is when I click to run the animation of the simulation the above mentioned error occurs. I don’t know if it’s even possible to create a new 3D look from warping the surface and make the animation run on that new 3D surface, or the problem is maybe because Z array is not time-varying like my S and T parameter?. I tried using “Resample with Dataset” filter but it provides the same result.
Hi @mwestphal. Have you maybe figured out what could be the cause of the problem with the WarpbyScalar filter? Could it be the Paraview version because I’m using 5.6.3 version?