Glyphs in the first frame

Hello. In this example i need to display glyphs in the first frame, when mesh is undeformed. Tell me please, how can i do this.

What prevents you to do that ?



Ok ? maybe the glyphs are very small ? are you scaling the glyphs ?

They are displayed at time 1 and time 2 but not at time 0

local_axis_x is all zero at time zero, so it is expected

But i need to display local_axis on initial mesh before deformation . Is it possible?

its all zeroes, what do you want to show ?

Thank you
The solution is uncheck “apply displacements”