i want to Add a crop plane through the VR device, and the cropped model is solid
I’m using ParaView 3.13.0 to visualize a model.vtu file
with the XRInterface plugin, steamVR is runtime, HMD is HTC vive
using Add Crop Plane operation
As you can see, the interior of the model is not rendered, in short, the model is not solid after cropping.
If I perform the crop operation in the paraview, then the model after the crop is solid
As you point out, the crop plane is not doing a slice operation as the clip filter does.
It sadly is not supported (yet) to do an true interactive clip in VR, however if you use the “Shrink” filter with a factor of 1, you can approximate the behavior and see internal cells.
So, If I am using the ParaView 5.13 series with the XRInterface plugin, can the remaining part of the model be solid after performing the “add crop plane” operation to crop the 3D model?
As we can see, by using “Shrink” filiter, after cropping the model, The model has some small pieces. But the results of rendering looks like a beehive. In fact, all I need to do is render this cutting surface.
For examples, as shown in the following figure, using "clip"operation in ParaView, it just renders the cutting surface.
Sorry to jump in here. VR options are done using openVR or OpenXr? I read that openXR is no longer maintained since 2024, is this true? What do you suggest to use and install? Thanks.-
i use OpenXR option, choose OpenVR option is also ok.
From what I understand, OpenXR is supposed to be the key technical solution and will not stop being maintained.
you can share the artical or web site about this news.
just need install paraview5.13.0 and steamVR
Hi, my supervisor wants to render results in Paraview using virtual reality headsets and controls. I am not attached to any system VR or XR, just want something that works in my machine. Did you download Paraview 5.13.0, superbuild?
If you want to do some feature development, I think you might want to clone kitware’s VTK repository. Maybe you need to modify the code in the rendering directory to implement the features you want to develop.